After fights, you're often treated to beautiful, well-acted (albeit not terribly well-written) cut scenes that give detailed form to game's battlefields. In many missions, you are outnumbered by enormous margins, and each mission plays faster than those in previous games in the series. Structurally, the campaign also helps reinforce the idea that you're fighting a losing war against an overwhelming force. Their continued success and eventual victory is always assured, but it comes with such bombast that the adventure is endearing more often than not. Massive strategic battles often end with grand speeches about fighting for a cause, and Artanis and Zeratul consistently stand against teeming hordes of foes only to conquer them through braggadocio and strength of will. The whole adventure is riddled with familiar scenarios and, at times, is pretty goofy, but the game's voice cast sells their roles with such gravitas and conviction that it comes off as admirable camp instead a long list of eye-rolling clichés. Legacy of the Void's missions use a series of unusual objectives, often with some additional challenge or complication to mix up the usual "build up base then attack" model of strategy game play. With the help of old guard Protoss heroes Zeratul and Artanis, your goal is to dismantle Amon's massive armies and prevent his twisted vision of “perfection” from taking over the galaxy. His experiments and the corrupted minds of many of his followers are the focus of Legacy of the Void's story mode. He wants to unite all life by morphing them into chimeric hybrids through cross-breeding and extreme genetic engineering. He comes from an ancient race of beings that created both the Zerg and Protoss. But as these things go, a new, more potent threat has emerged: Amon. These three factions have been at odds in an almost-constant war for quite some time. All that remains is to see it all come together as we ask one final question: Is this what we've all been waiting for? The answer is: absolutely.Įverything starts with the campaign, which is intended to tie up the bulky story of the game's three races: the human-inspired Terrans, the insectoid Zerg, and the hyper-advanced Protoss. We've seen the stage, we know the cast, and we've read the scripts. ![]() Furthermore, Blizzard's stuck in the unenviable position of trying to update Starcraft's competitive foundation without overburdening a system that's largely been unchanged for almost two decades. The stories of Raynor's Raiders, Sarah Kerrigan, Zeratul, and countless other characters from this massive series await concrete resolution. With that mantle comes an extraordinary amount of pressure. The new expansion, Legacy of the Void, is the fifth release overall and the third in Starcraft II's sub-trilogy. ![]() Over its 17-year run, the Starcraft series has become a cultural touchstone for the gaming public.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |